Emoji Doctor
A pretend clinic where every visit ends with a hug
Round, colourful patients come into the clinic with a big feeling: sad, hot, dizzy, scared, bored. The child drags a tool from the tray to the right spot and the face changes while they work, from tears to a smile. Every visit ends with a hug, stars, gems and a sticker.
Version 1.0 · 1.6 MB · Android 8.0+
- Plays offline
- No ads
- No purchases
- No account
- No permissions
- 20 languages


About the game
Emoji Doctor is pretend play, close to a toy doctor's bag. Each of the 17 patients has its own head shape, colour and feeling, and each needs two things plus a hug. Sunny is sad and wants his tears wiped with a tissue. Sid is scared in a dark room and wants the moon lamp switched on and a teddy to hold. Hugo is hungry and gets three spoonfuls of soup and a drink of water.
The faces are drawn live by the game, so they react to every movement: a thermometer held half as long as needed shows a face that is half better. A speech bubble shows which tool the patient is asking for and a ring marks where it goes. A wrong tool gets a small hmm and a shake of the head, and the tool glides back to the tray. Nothing can be failed, and the game says plainly in its parent corner that it is play, not medical advice.
What is inside

A visit, step by step
From the waiting room the child taps a patient. It rolls into its room, the name of the feeling appears under it, and three hearts at the top count the steps. A bubble next to the patient shows the tool it wants and a small arrow shows the movement.
The child picks the tool from the tray and brings it to the dashed ring. A tissue is rubbed across the cheeks, a thermometer is held on the forehead, cream is dabbed on three spots, a bubble wand is held by the mouth until three bubbles float off. The ring fills as the step is done and the face eases a little more each time.

19 tools and two age modes
The tray holds everyday comfort things, not medical instruments: a tissue, an ice pack, a plaster, a pillow, a fan, water, a cloth, cream, a teddy, a moon lamp, soup, tea, a blanket, a bubble wand, a toothbrush and more. Eight gestures cover them all: hold, rub, dab, swipe, spoon, drop, blow and wave.
In Little mode the tray has 3 tools, the right one glows, the target ring is always visible and a hand shows the move after a few seconds. In Big mode the tray has 5 tools and the ring appears only when the right tool is in hand. A light bulb button gives a hint in either mode.

A hug, stars, gems and a sticker
The third step is always the same: the child holds a big red heart against the patient for a hug. Its eyes turn into hearts and confetti falls. A bonus star floats past for a few seconds and can be caught with a tap.
The result screen shows up to 3 stars, the gems earned and a small before-and-after card, for example Sad to Happy. The first cure of each patient opens the next one in the waiting room and adds a card to the Feelings Book and a sticker to the album.

The Feelings Book
The book collects 22 cards: the 17 feelings the patients arrive with, plus Happy, Proud, Calm, Excited and Loved. A card opens when the child has met that feeling in play. Tapping a card shows the face large with its name, and a sound button plays the little noise that goes with it, a sniffle, a yawn, a hiccup.
The word under each face is written in the chosen language, so a parent can read it out and talk about it.

Four mini games about faces
Match the Feeling shows one face and asks which of three, later four, others feels the same; it has 12 levels of five rounds. Mood Memory is a pairs game with 3, 6 or 8 pairs of faces. In Calm Bubbles a bubble grows and shrinks like a breath, and six well-timed taps turn a furious face calm. Mirror Me shows a small card and the child builds the same face from rows of eyebrows, eyes and mouths.
Match is open from the start. The other three open after three patients have been helped.

Face Studio
In the studio the child builds a character of their own: 12 colours, 5 head shapes, freckles, stripes or a belly patch, 7 toppers such as a sprout or little horns, 8 pairs of eyes and 8 mouths. Up to three gift accessories from the shop can be worn at once. The camera button saves the picture to an in-game gallery of 12 photos.

My Clinic
Gems from visits and games are spent in My Clinic. The Decor tab has 6 things for the waiting room: a plant, a fish bowl, a toy box, balloons, a star lamp and a painting. The Gifts tab has 12 accessories, from a nurse cap to bunny ears, for the studio and the stickers. A daily gift box on the title screen adds a few gems, and a medals page tracks 12 goals such as 10 patients helped or 20 hugs.
How to play
- Tap the big Play button and choose a patient in the waiting room.
- Look at the bubble next to the patient to see which tool it wants.
- Drag that tool from the tray to the dashed ring and rub, hold, dab or wave as the arrow shows.
- Do the same for the second tool and watch the face change.
- Hold the red heart on the patient for a hug, then tap the floating bonus star.
- Collect stars, gems and a sticker, and move on to the next patient.
- Visit the Feelings Book, the mini games, the Face Studio and My Clinic from the title screen.
Screenshots
Full specification
| Sunny: Sad | Tissue rubbed on the cheeks, then the star wand waved over the face. Room: clinic. |
|---|---|
| Fred: Sick | Thermometer held on the forehead, then syrup held at the mouth. Room: clinic. |
| Dot: Dizzy | Ice pack held on top of the head, then water. Room: garden. |
| Gus: Angry | Fan swiped across the face four times, then water. Room: playroom. |
| Sue: Sleepy | Pillow dropped behind the head, then blanket dropped on the body. Room: nap room. |
| Ben: Ouch | Ice pack held on the bump, then a plaster dabbed on. Room: clinic. |
| Hank: Surprised (hiccups) | Water, then tea. Room: kitchen. |
| Suzy: Stuffy | Tissue rubbed on the nose, then three spoonfuls of soup. Room: kitchen. |
| Sid: Scared | Moon lamp hung on the wall, then a teddy to hold. Room: nap room. |
| Izzy: Itchy | Cream dabbed on three spots, then a cloth rubbed over the face. Room: clinic. |
| Hugo: Hungry | Three spoonfuls of soup, then water. Room: kitchen. |
| Shelly: Shy | Star wand waved over the face, then a teddy to hold. Room: playroom. |
| Sol: Hot | Cloth rubbed over the face, then cream dabbed on three spots. Room: garden. |
| Tilly: Toothache | Ice pack held on the cheek, then the toothbrush. Room: clinic. |
| Bo: Bored | Bubble wand (three bubbles), then the star wand. Room: playroom. |
| Nell: Nervous | Bubble wand (three bubbles), then tea. Room: garden. |
| Coco: Cold (bonus patient) | Blanket, then tea. Room: nap room. Appears when the other 16 have been helped. |
| Every visit | Ends with step 3: the heart held against the patient for a hug |
| Tools | Thermometer, syrup, tissue, ice pack, plaster, pillow, fan, water, cloth, cream, teddy, moon lamp, soup, tea, blanket, bubble wand, toothbrush, heart, star wand |
|---|---|
| Hold | Keep the tool on the spot for 1.5 to 2 seconds: thermometer, syrup, ice pack, water, tea, heart |
| Rub | Move back and forth 4 to 6 times: tissue, cloth, toothbrush |
| Dab | Tap the marked spots: cream (3 spots), plaster (1 spot) |
| Swipe | Pass across the face 4 times: fan |
| Spoon | Hold at the mouth for 3 spoonfuls: soup |
| Drop | Let go on the spot and it stays there: pillow, blanket, teddy, moon lamp |
| Blow | Hold by the mouth for 3 bubbles: bubble wand |
| Wave | Move over the face for 3 sparkles: star wand |
| Steps | 3 per visit: two tools and the hug; three hearts at the top count them |
|---|---|
| Request bubble | Shows the tool the patient wants and an arrow for the gesture |
| Wrong tool | A gentle hmm, the patient shakes its head and the tool glides back; the visit goes on |
| Hint | Light bulb button: for a few seconds the right tool glows and a hand shows the movement |
| Little mode | 3 tools on the tray, right tool glows, target ring always shown, hand hint after 4 seconds of waiting |
| Big mode | 5 tools on the tray, target ring shown only while the right tool is held or after a hint |
| Rooms (5) | Clinic, nap room, kitchen, playroom, garden |
| Star 1 | For finishing the visit |
|---|---|
| Star 2 | For no more than two wrong tools |
| Star 3 | For catching the bonus star after the hug, or tickling the happy patient three times |
| Gems per visit | 4 gems plus 4 per star; 10 more for the first cure of a patient; 5 more for a repeat visit with 3 stars |
| Starting gems | 30 |
| Total stars | 51 (17 patients x 3), counted in the waiting room |
| Patients | The first 4 are open; every first cure opens one more; Coco needs all 16 others |
|---|---|
| Mini games | Match is open from the start; Memory, Calm and Mirror open after 3 cures |
| Rush | Opens after 8 cures |
| Waiting room | 3 pages of 6 cards (the last has 5); each card shows the patient, its feeling, its best stars and a tick when helped |
| Patient feelings (17) | Sad, Sick, Dizzy, Angry, Sleepy, Ouch, Surprised, Stuffy, Scared, Itchy, Hungry, Shy, Hot, Toothache, Bored, Nervous, Cold |
|---|---|
| Good feelings (5) | Happy, Proud, Calm, Excited, Loved |
| How cards open | A patient's feeling and Happy with its first cure; Proud with a 3-star visit; Calm and Excited through visits and mini games; Loved after 5 hugs |
| Card view | Tap a card to see the face large with its name; a sound button plays the feeling's voice |
| Sticker album (34) | Page 1: 17 happy stickers, one per patient helped. Page 2: 17 before stickers, one per patient met. Tap a sticker to see it large. |
|---|---|
| Medals (12) | 1 cure, 5 cures, 10 cures, 17 cures, 30 stars, 51 stars, 20 hugs, 6 gift accessories, 12 gift accessories, Match level 6, Memory level 3, 3 Calm Bubbles runs |
| Match (Match the Feeling) | 12 levels, 5 rounds each; find the face with the same feeling among 3 choices, 4 from level 7; more feelings join as levels rise; 5 gems per level |
|---|---|
| Memory (Mood Memory) | 3 levels with 3, 6 and 8 pairs; from level 2 a pair is the same feeling on two different characters; 3 gems |
| Calm (Calm Bubbles) | Tap the bubble when it reaches the ring at the top of the breath; 6 breaths turn a furious face calm; 4 gems |
| Mirror (Mirror Me) | 5 rounds; copy the face on the card by choosing from 4 eyebrows, 4 eyes and 4 mouths; 10 gems |
| Stars | Each game ends with 1 to 3 stars; no round can be lost |
| Colour | 12 head colours |
|---|---|
| Shape | 5 head shapes (circle, wide, squircle, egg, drop) and 3 markings (freckles, stripes, belly patch) |
| Topper | Sprout, antenna, curl, tuft, ears, horns, bobble, or none |
| Eyes | 8 kinds |
| Mouth | 8 kinds |
| Gifts | Any owned accessories, up to 3 worn at once |
| Photos | Camera button saves the character; the gallery keeps the last 12; hold the bin for 2 seconds on an opened photo to delete it |
| Decor (6) | Plant 40, fish bowl 60, toy box 50, balloons 40, star lamp 70, painting 50; bought items appear on the title screen and on the waiting room shelf |
|---|---|
| Gifts (12) | Nurse cap 30, head mirror 40, bow 30, crown 80, glasses 40, sun hat 50, scarf 40, flower 30, party hat 50, headphones 60, wizard hat 70, bunny ears 60 |
| Real money | None. Gems are earned only by playing. |
| Daily gift | Gift button on the title screen, ready once every 24 hours: 10, 15 or 25 gems, doubled from the third day in a row; sometimes a gift accessory instead |
|---|---|
| Rush | 5 patients in a row without the result screen; a counter shows the place in the row and the run of visits with no wrong tool |
| Rush chest | Opens after the fifth patient: 20 gems plus 5 for each visit in the best run; sometimes a gift accessory instead |
| Opening settings | Press and hold the gear on the title screen for 1.5 seconds |
|---|---|
| Age mode | Little or Big |
| Language | 20 languages; also reachable from the globe on the title screen |
| Reset | Two taps on the Reset button within 3 seconds clear all progress; sound and language are kept |
| For parents | Three short notes: say the feeling out loud, every feeling is okay, and this is pretend play that gives no medical advice |
| Sound button | On the title screen and in the treatment room |
| Effects | All synthesised in the app: tool sounds (beeps, pouring, rubbing, brushing, bubbles), giggles, the hug, stars |
|---|---|
| Feeling voices | A short wordless sound for each feeling: a sniffle, a yawn, a hiccup, a growl |
| Music | A music-box waltz; a soft drone during Calm Bubbles |
| Recordings | None; there are no spoken words |
| What is saved | Patients helped and their stars, gems, Feelings cards, stickers, medals, shop items, studio character, 12 photos, mini game levels, daily gift streak, age mode, language, sound setting |
|---|---|
| Where | On the device only, inside the app; no account, nothing uploaded |
| Screen | Portrait, one finger, no typing and no voice input |
| Version | 1.0 |
|---|---|
| File | EmojiDoctor-1.0.apk, 1.6 MB |
| Android package | com.emojidoctor.kids |
| Requires | Android 8.0 or newer, phone or tablet, portrait |
| Internet | Not used. The game works fully offline |
| Android permissions | None |
| Ads and purchases | None |
| Accounts and data | No account. Nothing is collected or sent; progress is saved on the device only |
| Interface languages (20) | English, Español, Português, Français, Deutsch, Italiano, Nederlands, Polski, Русский, Українська, Türkçe, Bahasa Indonesia, Tiếng Việt, हिन्दी, বাংলা, العربية, ไทย, 中文, 日本語, 한국어 |
| Price | Free |
For parents
Your child plays a kind helper, not a surgeon. The tools are a tissue, a blanket, a cup of tea, a teddy. There are no needles, no blood and no frightening pictures, and the game states in its parent corner that it does not give medical advice. What the child does is look at a face, find the thing that would help and carry it over with a finger.
A visit takes about a minute and cannot be failed; a wrong tool gets a hmm and goes back to the tray. Little mode shows three tools and plenty of hints, Big mode shows five tools and fewer hints. You switch between them in the settings, which open after holding the gear for 1.5 seconds. The same screen has the language, a reset button and three short tips for talking about feelings together.
Reading is not needed to play. The name of each feeling is written under the face in the chosen language, which is handy if you want to say the word together.
Emoji Doctor is fully offline. It has no ads, no purchases, no account, no chat and no links out, asks for no Android permissions and collects nothing. Gems are earned by playing and spent on decorations and accessories inside the game. It has 20 interface languages picked from the device language, a switcher on the title screen and a sound button. All sound is synthesised; there are no recorded voices.
Questions and answers
What age is Emoji Doctor for?
Children of 3 to 9. Little mode suits the youngest with three tools and constant hints; Big mode gives five tools and fewer hints.
Is it a medical game?
No. It is pretend play with comfort items such as a tissue, a blanket and a teddy. It does not give medical advice and the game says so in its parent corner.
Does my child need to read?
No. Tools and requests are pictures. Feeling names are shown as one word under the face, in the language you choose, and can be read aloud by a parent.
Does it work offline?
Yes, fully. The game makes no network calls and asks for no Android permissions.
Are there ads or purchases?
No. Gems are earned in play and are the only currency. Nothing is sold for money.
Is progress saved?
Yes, on the device only. Reset in the settings or uninstalling the app clears it.
What are the photos in the Face Studio?
Pictures of the character the child built, drawn by the game. The camera of the device is not used. Up to 12 are kept in the in-game gallery and they never leave the app.
Download and install
Open the downloaded file on your Android device. If prompted, allow installation from the browser or file manager, install the game, then switch that permission off again.
The game itself is available in 20 languages and picks yours automatically.
Original filename: EmojiDoctor-1.0.apk · 1.6 MB · SHA-256:
81643af48825315e184d023429963be55ea877e9c1b7d7f696fe61f0b0d05a9d


